Hi,
I'm actually trying to set the base of my game. I imported from maya the scene, the character (Mesh and bones), and the animations file which are the same file as the character file but with animation keys on the bones. I looked at the preview window and my animations are working very well. I looked at the video tutorial on Unity's webpage and tried to animate my character.
I put them in the Animator component and I set the animations parameters, but it doesn't work, my character doesn't move at all. I tried setting my character and my animations into Humanoid mode and generic modes, but it doesn't change anything.
Does someone has an idea how to fix this?
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