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Why is my animator window blank?

Hi, So I've just recently started using Unity so I only know some of the basics. I was watching a tutorial on how to make third person characters and I realized that the animator tab was blank and I...

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How to create new animations for the built-in character

In my unity3d game I'm using the standard asset third person character. The current animations are good but I need to build more animations like attacking with the wrench, using a panel, etc. What...

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How to make a running Animation in Run game.

Hi, I am a new user in Gaming. So i have a silly doubt in my mind. I created Character animation in Maya, exported into unity. I did my background is still, character should go forward. So here my...

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Help! My third person character needs and exorcist!

Here's how it goes. I open a new file. I import the character controller. I set it up and test it out. It works fine, but I don't want to use Ethan. So I import a new character from the assets store. I...

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How can I implement a 2D character in a 3D environment

Okay, so I'm playing around with Unity 5.1 and I'm trying to create a 2D/3D blend of a game. Basically I want a 2D character in a 3D world, kind of like the mechanics in Fez to give an example. I've...

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My character stay in t-Pose when i launch my game.

Hello, i'm a beginner in unity's World, and i have a problem. When i configure my character's pose, he has his arms along his legs, i aplly it, but when i launch my game, the character is still in...

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My character always stay in T-pose (game launched)...

Hi! I just want to now a simply thing, and i think you will be able to answer me because it's like a big problem for a beginner in Unity as I am... I imported a character in my Assets Folder, in...

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How to disable some bones in animated character?

Hello to every one, I am working on an interacting project, and i have an animated character having the idle state. how can i disable the idle animation of hands? i want to put some physics on hands so...

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Adding animations to Kenney Assets models

I bought the Kenney Assets not so long ago. When I started to work with them I saw that de 3d character models have no animations included. I've tried using humanoid animations from Mixamo, but I...

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[Mobile]Skinned mesh issues in perfrmance,Hi,

Hi, I am using an animated character having 7 skinned mesh on it.It's shows 8 Draw call for a single character. My problem is that i need to add more then 14 characters in scene on same time and to do...

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Why the object will contains two shaders when import into unity?

I figure out that when my character is with rigging and animation, when import into unity, it will contains two shaders. One is i created in 3d software (blender) and another is created when i imported...

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My Unity game randomly freezes with no error or warnings, HALP?

So ive been working on this game for a month now and i have just now realized that my game at random moments decides to freeze with no errors or warnings given in the console box and the only thing...

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Switching between characters with animation

Hi I am a student and currently new in Unity. I have 3 different playable characters with 3 different sets of animation for each characters. I want to be able to switch between the characters during...

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UMA get access to Animator to set values

I have a simple setup with UMA DynamicAvatar with its racial animations rolling OK when deployed to scene. **For background:** I have its controller and movement dealt with "NetworkController", that is...

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How do I include the imported character model's weapon in the character...

[I bought this model package from the asset store][1] and it came with animations for the models and some weapons to go with them. I figured out how to get the character to animate and as you can see...

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Why does the PLAY view not match the scene/game view?

Can someone help me out, please? I'm trying to create a cinematic video sequence using Timeline and Cinemachine. I found a good tutorial and I'm following the instructions, but when I hit the PLAY...

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Is it possible to import a reference video to help with 2D character animation?

I'd like to use reference videos to create lifelike 2D character animations in Unity like I can in After Effects, for example. Is that possible? Googling it didn't get me anything useful, so I'm asking...

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How do make interchangable objects on a character?

I'm trying to understand how I would go about creating custom objects to place on a character or another object. For example, if I was making a character that could wear different armor, how would I go...

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User Defined Target "Vuforia core samples" - changing character's animation...

Hello, I'm using Unity 2017.3.1f1 with the "Vuforia core samples" to create an AR game for a college project, using the User Defined Target sample. I added my character to the UserDefinedTarget,...

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Animation Layer Weight Issue

I have two animation layers, one for my body and one for my arms. I want to deactivate the one on my arms and then rotate them manually when a button is pressed. However, when I set the layer weight to...

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